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CATALISE: A multinational and multidisciplinary Delphi consensus study. Identifying language impairments in childrenDelayed or impaired language development is a common developmental concern, yet there is little agreement about the criteria used to identify and classify...
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Cyber AgressionInformation and communication technology has allowed individuals to engage in aggressive behavior on multiple distinct platforms with different capabilities
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Encouraging the positive use of technology through community engagementThis study utilises a community-level approach to develop resources to encourage cybersafety and a positive transition from primary to secondary school
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Early life events and motor development in childhood and adolescence: A longitudinal studyAntenatal, perinatal and neonatal factors affecting motor development from late childhood to adolescence were explored.
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Using online environments to build school staff capacity to address student wellbeingTeachers and school executive teams are often required to address health and wellbeing issues affecting students' learning
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Longitudinal impact of the Cyber Friendly Schools program on adolescents' cyberbullying behaviorCyber Friendly Schools program was associated with significantly greater declines in the odds of involvement in cyber-victimization and perpetration
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Risk factors for repetition of a deliberate self-harm episode within seven days in adolescents and young adultsThe risk of repetition of deliberate self-harm peaks in the first 7 days after a deliberate self-harm episode.
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Maternal WorkâFamily Conflict and Psychological Distress: Reciprocal Relationships Over 8 YearsEmployed mothers may benefit from policies and workplace practices that promote maternal well-being and reduce conflicts between employment and raising children
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Why do psychiatric patients have higher cancer mortality rates when cancer incidence is the same or lower?People with mental illness are no more likely than the general population to develop cancer but more likely to die of it
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Internet use and electronic gaming by children and adolescents with emotional and behavioural problems in AustraliaThere are links between problem behaviours associated with Internet use and electronic gaming, and mental disorders and risk-taking behaviour in young people